Virtual reality mobile application for spastic hand training
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Keywords

mirror therapy
mobile application
virtual reality
hemiplegia
motor function

How to Cite

Pinzón-Bernal, M. Y., Díaz-López, B., Herrera-Sánchez, Y. R., Mendoza-Cardozo, L. F., López-Vázquez, A. Z., & Camacho-Pérez, M. L. (2025). Virtual reality mobile application for spastic hand training. Revista Ecuatoriana De Neurología, 30(3). Retrieved from https://revecuatneurol.temp.publicknowledgeproject.org/index.php/revecuatneurol/article/view/9550

Abstract

Background: The hand is a structure with a complex neuromuscular organization that in hemiparesis is compromised, affecting function. Aim: To determine the changes in the motor function of the spastic hand of an adult with hemiparesis through the use of a mobile application for virtual reality. Method: Case report of a 29-year-old adult with hemiparesis, evaluated with the Fugl Meyer upper extremity assessment (FMA-ES), the Trail Making test and the force dynamometry test. A therapeutic intervention was performed with exercises of the least affected hand for 12 sessions using special glasses for a total immersion 20 minutes using mobile application Mirror box Therapy VR®. Results: The virtual reality therapy applied through the Mirror Box Therapy VR® mobile application, shows in a short time favorable changes in the motor and sensory hand function of the patient. Discussion: Virtual reality provides a functional interaction, making it an effective tool to motivate patients during sessions. Conclusion: An intervention through the use of virtual reality generates changes in the motor and sensory function of the hand of a patient with hemiparesis after 12 work sessions.

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